
WE ARE JYMOON
An independent mobile games studio. We make casual and hybrid-casual games.
What we’re doing
Make casual games that respect their players
Casual and hybrid-casual mobile games, designed for short, frequent sessions. Games that fit into a player’s day, not games that demand it.
We share our work when there’s something real to show, not before.
How we work
The makers decide
The people building the game also decide what goes in it. There’s no middle layer of approval or committee for every detail, just the team and the work.
Built without rushing
We test on real phones, in the conditions people actually play in, like being on the bus with bad signal, with notifications coming in, holding the phone in one hand. When something feels off, we keep working on it.
Players come first
We design the game first, then figure out the business model. That rules out dark patterns, manipulative ad placements, and time-pressure tricks dressed up as gameplay.
Built
in Unity
Engineers and designers building for mobile in Unity. We care about how a game runs on a four-year-old phone, not just on a flagship, because most players don’t have the latest hardware.

Where the
work happens